Date of Award
Spring 5-3-2023
Document Type
Thesis
Degree Name
Bachelor of Arts (BA)
Department
Self-Determined Majors
First Advisor
Paul Benzon
Second Advisor
Andrew Lindner
Abstract
This paper analyzes the cultural processes of grief and death practiced in Fortnite and Elden Ring in relation to the military history of the countries in which these games were produced. This close reading utilizes a methodology of media archaeology, visual studies, and liveness theory to analyze the affordances and regional practices present in these games and argue their design and consumption is haunted by the military histories of the United States and Japan respectively. As a result, Fortnite and Elden Ring are demonstrated to function as local sites of grief and mourning in relation to the opposing relationships with the military present in each game's country of origin.
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 4.0 International License.
Recommended Citation
Lynn, Jasper, "Playing Through Life, Death, and Grief in Fortnite and Elden Ring" (2023). Self-Determined Majors Final Projects. 9.
https://creativematter.skidmore.edu/sdm_stu_schol/9